My intention when creating games is to engage people as deeply as I was engaged as a young gamer. Typically, I achieve this through the game's difficulty, humor, or story, as these are attributes of games that I enjoy myself. However, this approach may evolve in the future, so please do not hold me to it. I enjoy trying new things and pushing the boundaries of what is possible in a gaming experience. Players can expect not to worry about wasting their limited time when they play any game I have made. It does not matter to me how long a game lasts, as long as you had fun playing it.